Hunter Hunter Heroes: Patch Notes - Ver. 1.1.5 (96)
Google Play v1.1.5 (96) - App Store coming soon!
New
* New Boss System:
* Bosses now require Boss EXP before they can be challenged.
* Players also earn Boss EXP automatically every second, up to a maximum of 1 hour.
* Defeating bosses now unlocks additional game content.
* The Main Hero now changes armor every 1,000 Training Levels (up to Level 5,000).
* New Stats Screen displaying detailed player information (currently in development).
* New Monsterpedia featuring information about every monster.
Changes
* Several Relics and Cards have been rebalanced to match the new Boss progression system:
* Zombie with Shirt Card: Craft x10 now increases Touch Critical Chance.
* Red Mushroom Card: Craft x100 now increases Expedition Boss Time.
* Yellow Kobold Card: Craft x1000 now has a chance to summon two Elite Monsters.
* Free Craft Chance Relic: Now increases Touch Damage against Portal Bosses.
* Sell Value Increase Relic: Now grants currency upon Rebirth.
* 3x Craft Chance Relic: Now increases the number of Fireballs during Fireball Rain.
* Boss Cooldown Relic: Now reduces the Boss EXP required to challenge a Boss.
* 100x Sell Chance Relic: Now increases the Heroes' maximum Training Level.
* Crafted items now increase in value when sold.
* Crafted items become available for purchase after reaching the stage where their crafting materials can first be obtained.
Fixes
* General bug fixes.
* Various UI/Layout improvements.
* Fixed save synchronization for multi-device and multi-account players.
Improvements
* Improved feedback when launching the game without an internet connection.
* Enhanced anti-cheat and anti-hack protection.
Balancing
* Boss HP balancing adjustments.
Thank you for your continued support, Hunters!
We're constantly working to improve Hunter Hunter Heroes by adding new features, refining gameplay, and delivering even more adventures.
Stay tuned for future updates!


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