ROAD MAP - UPDATES
·Hello heroes, how is everyone doing? I'd like to share our plans for the upcoming updates with you all. We have many exciting things in mind and in production. This is the initial order in which we plan to implement the new content, but it may change if we find it necessary and better for the game.
1. Expeditions
It's time for your party of heroes to venture into new dungeons, rather than just patrolling the kingdom's streets. Each expedition will be set in an entirely new map. The first expedition will be: The Snowy Area. Here’s how expeditions will work:
(Note: This is a mockup and layout preview. Please disregard the provided information.)
- Players will earn an exclusive hero by defeating a certain number of monsters.
- Players will receive rewards as they progress through the days, with the final reward being a pair of wings.
- Each expedition has a production bonus and a penalty. (For example: you farm more tears, but the heroes' attack speed is reduced)
- Each expedition has two modes: Normal Mode and Hard Mode.
- Expeditions in Hard Mode are very challenging, as your heroes now have health points, can die, and reset the expedition. In Hard Mode, monsters will drop equipment for your heroes. (IMPORTANT: Hard Mode expeditions will be introduced after we add the PVP mode.)
2. PVP
The PvP mode will initially launch in Beta, allowing players to duel with other heroes. What does Beta mean? Before adding rankings, rewards, and more, we want to balance the battles with your help to ensure fairness for both P2W and F2P players. Below is an image of the battle layout and check MyBrute to check battle dynamics that we'll use as reference.
(Note: This is a mockup and layout preview. Please disregard the provided information.)
Attributes in Battles: The attributes present in battles will be: Damage, Attack Speed, Critical Chance, Critical Damage, Health, Health Regeneration, Defense, Evasion, Counter-Attack, Laceration, Bleeding, and Bleeding Resistance. Below is an explanation of what each attribute does.
How to Increase These Attributes: The more CP (Combat Power) you have, the better your attributes will be. Below is an example to help you understand:
What Does Each Attribute Do?
- Damage: The amount of damage your hero deals.
- Attack Speed: In PvP, the higher your attack speed, the more chances you have to make multiple attacks in the same turn (maximum of 4).
- Critical Chance: Chance to hit a critical strike.
- Critical Damage: Deals 2x damage on a critical hit.
- Health Regeneration: Increases your health by a certain amount each turn.
- Flee/Evasion: Chance to dodge attacks.
- Defense: Reduces the damage taken from critical strikes.
- Counter-Attack: When hit, has a chance to retaliate, dealing a percentage of the damage back.
- Bleeding: Your attacks have a chance to cause bleeding (the player will bleed until they die or heal).
- Bleeding Resistance: If bleeding, has a chance to heal the bleeding.
- Laceration: This attribute is a "game changer"; every attack has a chance to lacerate the enemy and remove one of their limbs. If you accumulate 4 lacerations, you lose the battle. This adds dynamics to the game, allowing weaker players to sometimes defeat stronger players.
How Do Mounts Help in PvP: Mounts do not stack in PvP, so the player needs to choose the mount they will use during the battle. Below is a table of the values each mount will provide:
3. PETS
Next week, I will update this article with content about Pets and what you can expect from them .
Have any questions and suggestions? Send us an email at contact@babystonestudios.com
Love you all, heroes. Henrique Faitta (the developer)
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